Board Game Design Diary: Restrictions are good

If you’re interested in the Cage Match! game we’ve developed, or board game design in general, then be sure to sign up for our newsletter! What I’ve really learned is about the nature of restriction.  What if there were no lines on the road, no boundaries and everyone could just drive in whatever direction they …

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The Games of Gen Con 2019

So for all of the things I love about Gen Con, after the general camaraderie and spirit of it, what I love most is just playing games, games, games.  I played so many that it went by in a blur, and if I did’t take a picture then I pretty much forget about it, so …

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WIP Decks for General Kenobi and Dark Anakin are up

Typically I put thoughts together on my own and let them marinate for a while before they kind of coalesce into an interesting design, and do that before I publish anything.  In this case, though, I want to let anyone interested in on the thought process, and give a chance to shape the decks along …

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Pathfinder the Ultimate Adventure Card Game

Pathfinder the Adventure Card Game is an old game (2013) at this point, but that’s how long it took this particular foursome to get together and play out the full Rise of the Runelords campaign.  In the time it took us to complete everything, the game has released at least 2 more full adventures, and …

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Even less is even more: Cage Match final game update

About a year ago, we cut the elements of Cage Match! in half, and the game became much better for it.  Over the past couple of weeks, racing towards our deadline to print in time for the holidays, we reduced it even further, and what was a good game is really and truly a great …

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