Month: July 2018

Do Complex Games Need a Quick or EZ Mode?

I’ve been working on Cage Match (new site!) for nearly a year now, and the game is great, but one piece of feedback I’ve gotten is that there’s a lot going on.  More than one person suggested that it would be nice if there was an easy or quick mode to the game. The thing is, …

Read more

Making Epic Games – Part 1 of ???

As I mentioned in a recent blog, though we still love and create for Star Wars Epic Duels, Geektopia is evolving into a creator of original games.  I’ve shared my process for making epic decks, now I’m going to share my process for making epic games.  Unlike my decks for Star Wars Epic Duels, I …

Read more

Making Epic Decks: Part 3 of 3

So at this point, you should have a path to victory and a bread-and-butter offense card, plus any additional offense needed to finish off an opponent.  Therefore, you’ve probably got 7-9 cards of your deck already filled out.  Now it’s just about supporting those cards. 5.  Support cards: What a deck needs now is support …

Read more

Making Epic Decks Part 2 of 3

Continuing the guidelines on building a good Epic Duels deck.  So you know why you’re doing a deck, and you know, typically in a combination of 4-6 cards, it’s path to victory.  Now what? 3.  Bread-and-butter offense: I used to call this the “signature card” but bread-and-butter is a better descriptor, and I’m intentionally adding …

Read more