Shakespeare – Geektopia Games

Shakespeare

Minor(s): 3 Actors

William Shakespeare

William Shakespeare
13 HP
Melee

3x Actors
1 HP Each
Melee

Move: 2

Special Ability
IAMBIC PENTAMETER
After you attack or defend, add your card to your line.
When you line has 10 or more syllables, discard your line. If there are exactly 10 syllables, resolve the completion effect on the last card.

Notes
As you play cards, you lay them left to right as a “line”.  When the line is 10 or more syllables, you say the line out loud! For example, “From ancient grudge break to new mutiny.”

Roman’s note:  This is utterly fantastic.  In many decks, I see little more than ideas I came up with years ago, but this, this is beyond anything I’ve come up with… which is saying something.

William Shakespeare – 14 cards

5x HORROR
A4. DURING COMBAT: Increase the value of this card by +1 for each HORROR card in your line.
Syllables: 2
10 syllable bonus: Deal 1 damage to the opposing fighter for each other card in your line.
BOOST: 3

3x MY KINGDOM FOR A HORSE
A5.
Syllables: 6
10 syllable bonus: Gain 2 actions.
BOOST: 3

2x THE IDES OF MARCH
A2D2.
Syllables: 4
10 syllable bonus: Deal 2 damage to any opposing fighter.
BOOST: 2

2x ALAS
A2D2. AFTER COMBAT: If you lost the combat, Shakespeare recovers 1 health.
Syllables: 2
10 syllable bonus: Draw 2 cards. Shakespeare recovers 2 health.
BOOST: 2

2x ONCE MORE UNTO THE BREACH
A3D3. AFTER COMBAT: Return a defeated Actor to any space in Shakespeare’s zone.
10 syllable bonus: Return all defeated Actors to spaces in Shakespeare’s zone.
BOOST: 2

Actors – 5 cards

3x AGAIN
A3D3.
Syllables: 2
10 syllable bonus: Draw 1 card
BOOST: 2

2x SUCH SWEET SORROW
A4D4.
Syllables: 4
10 syllable bonus: Draw 1 card.
BOOST: 2

Any – 11 cards

2x ALL ARE PUNISHED
A4. AFTER COMBAT: Deal 1 damage to each other fighter in your zone.
Syllables: 4
10 syllable bonus: Draw 1 card.
BOOST: 2

2x PLACES, PLACES!
A3. AFTER COMBAT: Move each Actor up to 3 spaces.
Syllables: 4
10 syllable bonus: Place Shakespeare in a zone with no actors.
BOOST: 1

3x DECEIVE
A2D2. IMMEDIATELY: Cancel all effects on your opponent’s card.
Syllables: 2
10 syllable bonus: Return this card to your hand.
BOOST: 1

2x ET TU, BRUTE?
A3D3. DURING COMBAT: Increase the value of this card by +1 for each of your fighters adjacent to the opposing fighter.
Syllables: 4
10 syllable bonus: Place each of your fighters in any space.
BOOST: 3

2x REVISE
A1D1. AFTER COMBAT: Draw 1 card. If you won the combat, draw 2 cards instead.
Syllables: 2
10 syllable bonus: Move each fighter up to 2 spaces. (This includes opposing fighters.)
BOOST: 2

 

 

 

 

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