Dr. Jekyll and Mr. Hyde – Geektopia Games

Dr. Jekyll and Mr. Hyde

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Thanks to Abigail Larson for the art!

Dr. Jekyll and Mr. Hyde
by Restoration Games (Rob Daviau and Justin Jacobson)

Jekyll & Hyde
16 HP
Melee

Move: 2

Special Ability: Start the game as Dr. Jekyll. At the start of your turn, you may transform into Dr. Jekyll or Mr. Hyde.
While Mr. Hyde: After you Maneuver, take 1 damage.

“Man is not truly one, but truly two.”
– Robert Louis Stevenson

Dr. Jekyll – 11 cards

3x SUCCUMB TO COMPULSION
A/A 2. AFTER COMBAT: Move up to 2 space. Transform to Mr. Hyde.
BOOST: 2

2x DISTRACTED TRIAGE
A/A 3. AFTER COMBAT: If you won the combat, recover 2 health.
BOOST: 3

2x WITH HASTE!
D4. AFTER COMBAT: Move Dr. Jekyll up to 4 spaces.
BOOST: 3

2x SCIENTIFIC METHOD
D2. AFTER COMBAT: Draw a number of cards equal to the damage you were dealt.
BOOST: 2

2x CALMING RESEARCH
Scheme
Recover 2 health.
Draw up to 3 cards. Keep one and put any others on the bottom of your deck in any order.
BOOST: 3

Mr. Hyde – 11 cards

2x RECOILING BLOW
A5. AFTER COMBAT: Place Mr. Hyde in any space in this zone.
BOOST: 2

2x FOREVER HYDE
A5. DURING COMBAT: You may discard Dr. Jekyll cards. Add 2 to this card’s value for each card discarded.
BOOST: 2

2x MADNESS RELENTS
A/A 4. AFTER COMBAT: Transform to Dr. Jekyll.
BOOST: 2

3x PURE EVIL
Scheme
Place Mr. Hyde in any space in his zone. Mr. Hyde deals 2 damage to all adjacent fighters.
BOOST: 3

2x STRANGE CASE
Scheme
Reveal the top card of your deck. Deal damage equal to its BOOST value to one adjacent fighter. Put the card in your hand.
BOOST: 2

3x PURE EVIL
Scheme
BOOST: 3

Basic – 8 cards

3x FEINT
A/A 2. IMMEDIATELY: Cancel all effects on your opponent’s card.
BOOST: 2

3x SKIRMISH
A/A 4. AFTER COMBAT: Draw 1 card. If you won the combat, choose one of the fighters in the combat and move them up to 2 spaces.
BOOST: 1

2x DUALITY OF MAN
A/A 3. DURING COMBAT: If you are Dr. Jekyll and playing this card to defend, this card’s value is 6 instead. If you are Mr. Hyde and playing this card to attack, this card’s value is 6 instead.
BOOST: 1

Notes:

– An interesting 11/11/8 setup.

– DUALITY OF MAN is unique to Jekyll & Hyde but I call it a basic card.  Great card though!

 

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