Thanks to Arvalis for the art.
by Restoration Games (Rob Daviau and Justin Jacobson)
I saw one game that he was the driving force in a 2v2 victory, so I think he’s at least pretty good. His A6s are pretty strong attacks in this game, and card-drawing special ability is very nice.
Special ability: At the end of your turn, if there are no opposing fighters in Bigfoot’s zone, you may draw 1 card.
Big Foot – 8 cards
3x LARGER THAN LIFE
A4. AFTER COMBAT: If you won the combat, deal 1 damage to each fighter adjacent to Bigfoot.
2x CRASH THROUGH THE TREES
Move Bigfoot up to 5 spaces. You may move Bigfoot through spaces containing opposing fighters.
Jackalope – 3 cards
3x JACKALOPE HORNS
Move the Jackalope up to 5 spaces. You may move the Jackalope through spaces containing opposing fighters. Then deal 2 damage to anny one fighter adjacent to the Jackalope.
Any – 7 cards
A4D4. AFTER COMBAT: Move your fighter up to 5 spaces. You may move that fighter through spaces containing opposing fighters.
A4. AFTER COMBAT: Choose an empty space in this fighter’s zone. Place this fighter in that space.
2x IT’S JUST YOUR IMAGINATION
D3. IMMEDIATELY : Cancel all effects on your opponent’s card.
Basic – 12 cards
A/A 2. IMMEDIATELY: Cancel all effects on your opponent’s card.
A/A 1. AFTER COMBAT: Draw 1 card. If you won the combat, draw 2 cards instead.
A/A 4. AFTER COMBAT: If you won the combat, choose one of the fighters in the combat and move them up to 2 spaces.
3x MOMENTOUS SHIFT
A/A 3. DURING COMBAT: If your fighter started this turn in a different space, this card’s value is 5 instead.
– Big Foot only has 8 cards of his own, fewest out of any Hero. He does of course have access to 15 cards since he has 7 Any cards, the most out of any deck.
– Big Foot has the exact same basic deck as King Arthur’s. Is it possible to just vary one card, such as swapping out SKIRMISH for LEAP AWAY?