Beowulf – Geektopia Games

Beowulf

Minor(s): Wiglaf

Thanks to genzoman, once again, for the art!

Beowulf
by Restoration Games (Rob Daviau and Justin Jacobson)

Beowulf
17 HP
Melee

Wiglaf
9 HP
Melee

Move: 2

Special Ability: Beowulf starts with 1 Rage. When Beowulf is dealt damage, he gains 1 Rage. Beowulf has a maximum of 3 Rage.

Beowulf – 14 cards

2x NO CONTEST EXPECTETH
A3.
AFTER COMBAT: If you attacked a sidekick and won the combat, you may spend 3 Rage to defeat that sidekick.
Boost: 3

2x THE ANCIENT HEIRLOOM
A3.
This card’s effects cannot be canceled.
DURING COMBAT: You may spend 2 Rage to make this card’s value 5 instead. You may spend 1 Rage to BOOST this card. (You may do both)
Boost: 1

2x EPIC POEM
A2.
IMMEDIATELY: Gain 1 rage.
DURING COMBAT: This card’s value is +1 for each Rage you have. (You do not spend Rage for this effect)

3x THE EQUAL OF GRENDEL
D3.
IMMEDIATELY: You may spend 2 Rage to deal damage to the opposing fighter equal to the printed value of their card.

3x VIGOR AND COURAGE
Scheme
Choose an opponent. They discard 1 random card. Gain Rage equal to its BOOST value.
Boost; 2

2x THE GOLDEN DRINKING HORN
Scheme
Spend any amount of Rage. Choose a different effect for each Rage spent:
– draw 2 cards
– move Beowulf up to 4 spaces
– Beowulf recovers 2 health
Boost: 3

Wiglaf – 4 cards

2x HOT FOR THE BATTLE
A3.
AFTER COMBAT: Wiglaf may swap spaces with Beowulf.
Boost: 3

2x REMNANT OF VALOR
Scheme
Wiglaf deals 1 damage to each adjacent fighter. If Beowulf was dealt damage this way, gain 1 action.
Boost: 2

Any – 12 cards

3x FATAL STRUGGLE
A4.
AFTER COMBAT: If you won the combat, draw 2 cards. If you lost the combat, your opponent draws 2 cards.
Boost: 2

3x THE WAR KING
A1D1
DURING COMBAT: Spend any amount of Rage. This card’s value is +2 for each Rage spent.
Boost: 3

3x FEINT

3x SKIRMISH

 

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