This is one of several that came out following the release of the Star Wars Minis Clone Strike set, but this might be our favorite from that group.
by Fooyong Foo & Geektopia
2 Quarren Mercenaries
4 HP Each
Weak Ranged Minor deck
Quinlan – 12 Talent Cards
4x DARK FEAR
A5. Playing this card does not count as an action. Quinlan takes 2 damage.
Choose an opponent. Look at opponent’s hand except for 2 cards. Choose 2 of the revealed cards from the opponent’s hand.
D0. Attacker takes 3 damage.
2x PAST REVEALED
Heal Quinlan 4 points. Move Quinlan up to 4 spaces.
1x KIFFAR REACTIONS
D9. Draw a card.
D*. Attack value is equal to the amount of damage Quinlan has taken.
Theme: Walk the line between light and dark
Path to Victory: Multiple DARK FEAR on their own, or + BRINK or PAST REVEALED
Strengths: High no-action attacks, force opponents to discard, healing
Weaknesses: Low defense, weak minors
Strategy: Stockpile, stockpile, attack, heal
Test Level: High
What does this deck do: Powers up as it takes damage, peaking just before death, and damages itself.
Inspiration: This was sort of a new level of deck-making for us. Instead of starting with a character and building a deck to reflect him, we built the deck around the concepts that became DARK FEAR, BRINK and PAST REVEALED, then assigned a character â€“ we felt Quinlan was the best fit â€“ then built the rest of the deck out. This deck is one of the more fun decks to play, albeit very similar to Maul.
Playing Quinlan: Quinlan is a difficult deck to play: His biggest attack, BRINK is best when he’s injured, but there’s the danger that he’ll die. His best attack most of the time, DARK FEAR, injures him. His only movement card, PAST REVEALED, is also a critical healing card. Like Maul, Quinlan needs to build up a good hand and then unleash it all at once. Several DARK FEAR cards played along with a couple of 5/1’s is more attack power than most foes can withstand, making him nearly as dangerous as Maul. Don’t get too greedy with BRINK, playing it as an A8 or A9 is perfectly good. Keep Quinlan near the action, but behind his Quarren Mercenaries so he doesn’t get killed.
Playing against Quinlan: Attack, attack, attack. Quinlan doesn’t have great staying power, and the more you damage him, the harder it is for him to play DARK FEAR, just be careful about damaging without killing him since damage to him powers up BRINK. BRINK is scary, but only if he’s still alive to use it. Beware stockpiling too much, Quinlan benefits from stockpiling as much as anyone and he can use PSYCHOMETRICS to take your cards away.