Praetorian Guard – Geektopia Games

Praetorian Guard

I’ve done a fair number of LOTRED reskins but the Nazgul is one of my top-3 LOTRED decks. When exactly 3 Praetorian Guards came out in The Mandalorian Season 3 to take down Paz Vizsla, making this deck for them seemed obvious.

The Praetorian Guard
by Roman

3 Praetorian Guards – All are considered major characters, not subject to minor-affecting cards like CHOKE or WRATH.
9 HP Each
Blue Major + Weak Melee Minor (Melee; shared by all 3 Guards)

2x A5D1
1x A4D1
2x A4D2
2x A3D3
1x A2D3
2x A1D4
3x A3D1
4x A2D2
2x A1D3

Talent Cards (12, all shared):

3x SYNCHRONIZED ATTACK

A4*. *Attack value is increased by 2 for each of your Praetorian Guards adjacent to the defending character besides the attacker.

2x STUNNING BLOW
A7. If the defending character takes damage from this attack, that character may not move on his/her next turn.

2x SYNCHRONIZED DEFENSE
D5*. Increase the defense value by 2 for each Praetorian Guards adjacent to the defender.

2x ELECTRO PLASMA WEAPONS
All opposing characters adjacent to any Praetorian Guard takes 3 damage. Each player with a character who takes damage discards a card at random.

3x SYNCHRONIZED MOVEMENT
Move each Praetorian Guard up to 5 spaces. Draw a card.

3x SYNCHRONIZED SWIMMING
I kid. I kid.

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