I think this is a pretty interesting commander deck that doesn’t quite play like anything else out there.
3 HP Each
Weak Melee Minors
*By playing cards, the Great Goblin may have up to 4 Goblins on the board at once. I don’t really have anything special to track those extra Goblins but with only 3 HP each, I think it can be managed.
3x BATTER AND BEAT
All opposing characters adjacent to either the Great Goblin or a Goblin minor takes 2 damage.
3x CRUSH AND SMISH
Move a Goblin minor adjacent to any opposing character. Then, the Goblin does 2 damage to that character. If that character is a minor, the Goblin does 2 additional damage.
3x PINCH AND NAB
Move Great Goblin and both Goblins up to 3 spaces each. Opposing players must discard a card for each Goblin minor adjacent to one of their characters.
2x GOBLIN TOWN
Place a new Goblin minor with full health on the board adjacent to the Great Goblin.
1x RULER OF THE MOUNTAIN
A6*. *Add 2 to the attack for each Goblin minor on the board.
Notes: The Great Goblin was a primary villain in the first of The Hobbit trilogy of films, and his figure was included in a Games Workshop set for the Hobbit with all the other figures. So while he might not be a top of mind villain, that’s why he’s included, and his deck is fun.