This might be our favorite custom deck of all time. This was among a group of decks we developed shortly after Episode III came out. We’re always tinkering with how COWARDLY DEFENSE should work but regardless, it’s fun.
What does this deck do: Starts out strong, weakens as its arms get cut off. Lots of direct damage. Moves around the board.
Last change: January 2014.
We restored COWARDLY DEFENSE to letting the Magna Guards defend the attack.
GRIEVOUS, JEDI HUNTER
by Roman F & Geektopia. Uses some ideas from Rich Pizor and Scott Hagarty & Robert Oyung
16 HP, 4 Arms*
*For each 4 HP of damage Grievous receives, he loses an arm.
5 HP Each
Minor Blue Deck
Grievous – 12 Talent Cards
3x JEDI HUNTER
A2*. Multiply this value by the number of arms Grievous currently has.
3x GENERAL’S ORDERS
Move Grievous up to 5 spaces. Then move Magnaguard 1 up to 5 spaces. Then move Magnaguard 2 up to 5 spaces. Draw a card.
2x COWARDLY DEFENSE
D*. *If any Magnaguards are still alive, Grievous exchanges places with one of them, and takes no damage from the attack. Instead, the moved Magnaguard becomes the target of the attack and all its effects and may defend.
2x TWIRLING SABER CHANCE
Move Grievous up to 3 spaces. Any characters adjacent to any square in Grievous’ path (includes starting and ending spaces) receive 3 damage (only once per character).
1x YOU LOSE JEDI
A5. After this attack is resolved, move Grievous to any unoccupied space.
1x UNORTHODOX ATTACK
A6. Any defense played against this card is reduced in half, rounding down.
Why “Jedi Hunter Grievous?” There are several other Grievous decks out there, including the 2 referenced above, ours is more “Jedi Hunter” than “General”.
Theme: Strong early, fades late, cowardly
Path to Victory: JEDI HUNTER + COWARDLY DEFENSE early, TWIRLING SABER CHARGE + YOU LOSE JEDI late
Strengths: High attacks, direct damage, solid defense, solid movement, strong minors
Weaknesses: Weakens as the game goes on
Strategy: Engage, retreat, engage
Test Level: Very High
Inspiration: We tried for some combination of the Clone Wars Season 3 and Episode 3, and borg’d ideas from Rich Pizor, and Scott Hagarty & Robert Oyung, into a version we like. This is one of the most fun custom decks we play with.
Playing Grievous: Grievous is very strong early but fades late. COWARDLY DEFENSE allows Grievous to run up into battle and tactfully retreat. You want to use JEDI HUNTER early and save YOU LOSE JEDI and UNORTHODOX ATTACK for later. The Magnaguards are very powerful, you need to get something out of them, so don’t sacrifice them early by playing COWARDLY DEFENSE. Use them for offense or defense, but make sure you use them.
Playing against Grievous: You MUST hurt him early. Any sort of direct damage from a distance, use it on him to weaken JEDI HUNTER. If Grievous hides behind his Magnaguards, go after them to take away his COWARDLY DEFENSE. If he can get 1-2 Jedi Hunters off before losing any arms, he’s awfully hard to beat. If you can knock 2 arms off before he uses JEDI HUNTER, he’ll have a hard time beating you.
This was selected for the 10-Year Anniversary set, but COWARDLY DEFENSE was tweaked back to its former form after that set was released.
Want more Grievous?
The 10YA Version is slightly less powerful than this version due to not having the COWARDLY DEFENSE tweak.
Sultan’s finished 2nd in the 10YA vote and is also very good.