Inquisitor Reva – Geektopia Games

Inquisitor Reva

Minor(s): 2 Storm Troopers

Inquisitor Reva
by Roman and Geektopia

Inquisitor Reva
17 HP
Red Deck
Melee

2x Storm Troopers
4 HP each
Weak Minor deck
Ranged

Reva – 12 Cards

3x DARK PROBE
A2.  If this attack does damage, you may search your draw pile or your discard pile for DARK VICTORY and put it in your hand, then reshuffle the draw pile if you took it from there.

3x SITH SPEED
A3.  Playing this card does not count as an action.

2x INQUISITION
A4.  For each point of damage done with this card, your opponent must discard a card.

1x DARK VICTORY
A10.  You may reshuffle all DARK PROBE cards in your discard pile into your draw pile.

2x NOT FAR ENOUGH
D8.  The player controlling the attacking player must reveal a card for each point of damage defended.

1x HUNT
Move Reva and her minors up to 4 spaces each.  Any opposing player with a character adjacent to any of them must choose and discard a card.

This deck was designed to play well with CRFR’s Grand Inquisitor deck or Emperor Palpatine, as her DARK PROBE cards are more effective when paired with a strong forced discarding game.

It’s all about the DARK PROBE – DARK VICTORY combo, based on the LETTER FROM SCHOOL – IN MONTHS! combo from the old Henry’s Dad (and Henry’s Brother) deck based on this scene.  SITH SPEED appears in a lot of decks but it’s intended to help set up the A2 DARK PROBE to get through.  Similarly, INQUISITION is to help force some discarding so DARK PROBE can get through.  DARK PROBE also works well on weak minors and this is intentional.

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