<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<VASSAL.build.module.ModuleExtension anyModule="false" module="SW Epic Duels" moduleVersion="3.2" vassalVersion="3.0.2" version="1.0">
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PrivateMap:Extension Decks">
        <VASSAL.build.module.map.DrawPile allowMultiple="false" allowSelect="false" canSave="false" color="51,51,255" countExpressions="" draw="true" drawFaceUp="false" emptyHotkey="" expressionCounting="false" faceDown="Via right-click Menu" faceDownFormat="$playerName$ flips card" height="200" hotkeyOnEmpty="false" maxStack="10" name="Nightsisters" reshufflable="true" reshuffleCommand="Send to Game Table" reshuffleHotkey="" reshuffleMessage="$playerName$ sends $deckName$ deck to Game Table" reshuffleTarget="Player 1's Deck" reverseFormat="" reversible="false" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Never" shuffleFormat="" shuffleHotkey="" width="150" x="1900" y="2900">
            <VASSAL.build.widget.CardSlot entryName="Dark Energies" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-DarkEnergies.jpg;Dark Energies/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Dark Energies" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-DarkEnergies.jpg;Dark Energies/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Dark Energies" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-DarkEnergies.jpg;Dark Energies/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="All for One" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-AllforOne.jpg;All for One/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="All for One" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-AllforOne.jpg;All for One/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="One for All" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-OneforAll.jpg;One for All/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="One for All" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-OneforAll.jpg;One for All/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Space and Time" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-SpaceandTime.jpg;Space and Time/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Space and Time" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-SpaceandTime.jpg;Space and Time/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Battle Incantation" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-BattleIncantation.jpg;Battle Incantation/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Battle Incantation" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-BattleIncantation.jpg;Battle Incantation/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Dark Magick" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Special-Nightsisters-DarkMagick.jpg;Dark Magick/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 5_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters5_1.jpg;Nightsisters 5_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters4_1.jpg;Nightsisters 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters4_1.jpg;Nightsisters 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 4_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters4_2.jpg;Nightsisters 4_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 4_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters4_2.jpg;Nightsisters 4_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 3_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters3_2.jpg;Nightsisters 3_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 3_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters3_2.jpg;Nightsisters 3_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 3_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters3_2.jpg;Nightsisters 3_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 2_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters2_3.jpg;Nightsisters 2_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 2_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters2_3.jpg;Nightsisters 2_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters1_4.jpg;Nightsisters 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters1_4.jpg;Nightsisters 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters3_1.jpg;Nightsisters 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters3_1.jpg;Nightsisters 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 2_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters2_2.jpg;Nightsisters 2_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 2_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters2_2.jpg;Nightsisters 2_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 2_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters2_2.jpg;Nightsisters 2_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 1_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters1_3.jpg;Nightsisters 1_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Nightsisters 1_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-NightsistersBack.jpg;Flip Card;Gnull;Nightsisters;player:\	piece;;;Combat-Nightsisters-Nightsisters1_3.jpg;Nightsisters 1_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
        </VASSAL.build.module.map.DrawPile>
    </VASSAL.build.module.ExtensionElement>
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PieceWindow:Figures/VASSAL.build.widget.TabWidget/VASSAL.build.widget.ListWidget:Extensions">
        <VASSAL.build.widget.PieceSlot entryName="Nightsisters x3" height="0" width="0">+/null/label;72,130;Change HP;18;;0,0,0;c;20;c;-20;c;c;$pieceName$ ($label$\/9);Dialog;0;0;TextLabel	prototype;Figures\	piece;;;Figure-Nightsistersx3.jpg;Nightsisters x3/9	\	null;0;0</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.ExtensionElement>
</VASSAL.build.module.ModuleExtension>
