<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<VASSAL.build.module.ModuleExtension anyModule="false" module="SW Epic Duels" moduleVersion="3.2" vassalVersion="3.0.2" version="1.0">
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PrivateMap:Extension Decks">
        <VASSAL.build.module.map.DrawPile allowMultiple="false" allowSelect="false" canSave="false" color="51,51,255" countExpressions="" draw="true" drawFaceUp="false" emptyHotkey="" expressionCounting="false" faceDown="Via right-click Menu" faceDownFormat="$playerName$ flips card" height="200" hotkeyOnEmpty="false" maxStack="10" name="Aayla Secura" reshufflable="true" reshuffleCommand="Send to Game Table" reshuffleHotkey="" reshuffleMessage="$playerName$ sends $deckName$ deck to Game Table" reshuffleTarget="Player 1's Deck" reverseFormat="" reversible="false" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Never" shuffleFormat="" shuffleHotkey="" width="150" x="100" y="900">
            <VASSAL.build.widget.CardSlot entryName="Athletic Prowess" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-AthleticProwess.jpg;Athletic Prowess/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Athletic Prowess" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-AthleticProwess.jpg;Athletic Prowess/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Athletic Prowess" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-AthleticProwess.jpg;Athletic Prowess/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Illusory Strike" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-IllusoryStrike.jpg;Illusory Strike/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Illusory Strike" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-IllusoryStrike.jpg;Illusory Strike/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Illusory Strike" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-IllusoryStrike.jpg;Illusory Strike/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clever Plan" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-CleverPlan.jpg;Clever Plan/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clever Plan" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-CleverPlan.jpg;Clever Plan/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Self Confidence" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-SelfConfidence.jpg;Self Confidence/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Self Confidence" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-SelfConfidence.jpg;Self Confidence/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Undercover Operative" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-UndercoverOperative.jpg;Undercover Operative/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Memories Return" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Special-AaylaSecura-MemoriesReturn.jpg;Memories Return/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 5_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura5_1.jpg;Aayla Secura 5_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 5_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura5_1.jpg;Aayla Secura 5_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 5_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura5_1.jpg;Aayla Secura 5_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 5_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura5_1.jpg;Aayla Secura 5_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 4_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura4_2.jpg;Aayla Secura 4_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 4_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura4_2.jpg;Aayla Secura 4_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura4_1.jpg;Aayla Secura 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 3_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura3_2.jpg;Aayla Secura 3_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 2_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura2_3.jpg;Aayla Secura 2_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Aayla Secura 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-AaylaSecura-AaylaSecura1_4.jpg;Aayla Secura 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper3_1.jpg;Clone Trooper 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper3_1.jpg;Clone Trooper 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 2_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper2_1.jpg;Clone Trooper 2_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 2_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper2_1.jpg;Clone Trooper 2_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 2_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper2_1.jpg;Clone Trooper 2_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 1_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper1_2.jpg;Clone Trooper 1_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 1_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper1_2.jpg;Clone Trooper 1_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 1_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper1_2.jpg;Clone Trooper 1_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Clone Trooper 1_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-AaylaSecuraBack.jpg;Flip Card;Gnull;Aayla Secura;player:\	piece;;;Combat-CloneTrooper-CloneTrooper1_2.jpg;Clone Trooper 1_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
        </VASSAL.build.module.map.DrawPile>
    </VASSAL.build.module.ExtensionElement>
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PieceWindow:Figures/VASSAL.build.widget.TabWidget/VASSAL.build.widget.ListWidget:Extensions">
        <VASSAL.build.widget.PieceSlot entryName="Aayla Secura" height="0" width="0">+/null/label;72,130;Change HP;18;;0,0,0;c;20;c;-20;c;c;$pieceName$ ($label$\/16);Dialog;0;0;TextLabel	prototype;Figures\	piece;;;Figure-AaylaSecura.jpg;Aayla Secura/16	\	null;0;0</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.ExtensionElement>
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PieceWindow:Figures/VASSAL.build.widget.TabWidget/VASSAL.build.widget.ListWidget:Extensions">
        <VASSAL.build.widget.PieceSlot entryName="-Clone Trooper" height="0" width="0">+/null/label;72,130;Change HP;18;;0,0,0;c;20;c;-20;c;c;$pieceName$ ($label$\/4);Dialog;0;0;TextLabel	prototype;Figures\	piece;;;Figure--CloneTrooper.jpg;-Clone Trooper/4	\	null;0;0</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.ExtensionElement>
</VASSAL.build.module.ModuleExtension>
