<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<VASSAL.build.module.ModuleExtension anyModule="false" module="SW Epic Duels" moduleVersion="3.2" vassalVersion="3.0.2" version="1.0">
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PrivateMap:Extension Decks">
        <VASSAL.build.module.map.DrawPile allowMultiple="false" allowSelect="false" canSave="false" color="51,51,255" countExpressions="" draw="true" drawFaceUp="false" emptyHotkey="" expressionCounting="false" faceDown="Via right-click Menu" faceDownFormat="$playerName$ flips card" height="200" hotkeyOnEmpty="false" maxStack="10" name="Lando &amp; Lobot" reshufflable="true" reshuffleCommand="Send to Game Table" reshuffleHotkey="" reshuffleMessage="$playerName$ sends $deckName$ deck to Game Table" reshuffleTarget="Player 1's Deck" reverseFormat="" reversible="false" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Never" shuffleFormat="" shuffleHotkey="" width="150" x="1500" y="900">
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            <VASSAL.build.widget.CardSlot entryName="Scoundrel&apos;s Retreat" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-LandoCalrissian-Scoundrel&apos;sRetreat.jpg;Scoundrel&apos;s Retreat/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Administrator of this Facility" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-LandoCalrissian-AdministratorofthisFacility.jpg;Administrator of this Facility/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Administrator of this Facility" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-LandoCalrissian-AdministratorofthisFacility.jpg;Administrator of this Facility/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="I Just Made a Deal" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-LandoCalrissian-IJustMadeaDeal.jpg;I Just Made a Deal/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="I Just Made a Deal" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-LandoCalrissian-IJustMadeaDeal.jpg;I Just Made a Deal/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Bespin Ambush" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-Lobot-BespinAmbush.jpg;Bespin Ambush/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Bespin Ambush" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-Lobot-BespinAmbush.jpg;Bespin Ambush/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Send in the Ugnauts" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Special-Lobot-SendintheUgnauts.jpg;Send in the Ugnauts/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian4_1.jpg;Lando Calrissian 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian4_1.jpg;Lando Calrissian 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian4_1.jpg;Lando Calrissian 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian3_1.jpg;Lando Calrissian 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian3_1.jpg;Lando Calrissian 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 3_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian3_2.jpg;Lando Calrissian 3_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 2_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian2_2.jpg;Lando Calrissian 2_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 2_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian2_2.jpg;Lando Calrissian 2_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian1_4.jpg;Lando Calrissian 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lando Calrissian 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-LandoCalrissian-LandoCalrissian1_4.jpg;Lando Calrissian 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot4_1.jpg;Lobot 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 4_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot4_1.jpg;Lobot 4_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot3_1.jpg;Lobot 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 3_1" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot3_1.jpg;Lobot 3_1/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 3_2" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot3_2.jpg;Lobot 3_2/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 2_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot2_3.jpg;Lobot 2_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 2_3" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot2_3.jpg;Lobot 2_3/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot1_4.jpg;Lobot 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="Lobot 1_4" height="0" width="0">+/null/report;70\,130;$playerName$ ($playerSide$) flips $newPieceName$ *;;;Flip Card (No Edit Necessary)	obs;70,130;Back-Lando&amp;LobotBack.jpg;Flip Card;Gnull;Lando &amp; Lobot;player:\	piece;;;Combat-Lobot-Lobot1_4.jpg;Lobot 1_4/-1	null\	null;0;0</VASSAL.build.widget.CardSlot>
        </VASSAL.build.module.map.DrawPile>
    </VASSAL.build.module.ExtensionElement>
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PieceWindow:Figures/VASSAL.build.widget.TabWidget/VASSAL.build.widget.ListWidget:Extensions">
        <VASSAL.build.widget.PieceSlot entryName="Lando" height="0" width="0">+/null/label;72,130;Change HP;18;;0,0,0;c;20;c;-20;c;c;$pieceName$ ($label$\/14);Dialog;0;0;TextLabel	prototype;Figures\	piece;;;Figure-LandoCalrissianAdministrator.jpg;Lando Calrissian/14	\	null;0;0</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.ExtensionElement>
    <VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PieceWindow:Figures/VASSAL.build.widget.TabWidget/VASSAL.build.widget.ListWidget:Extensions">
        <VASSAL.build.widget.PieceSlot entryName="-Lobot" height="0" width="0">+/null/label;72,130;Change HP;18;;0,0,0;c;20;c;-20;c;c;$pieceName$ ($label$\/10);Dialog;0;0;TextLabel	prototype;Figures\	piece;;;Figure--Lobot.jpg;-Lobot/10	\	null;0;0</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.ExtensionElement>
</VASSAL.build.module.ModuleExtension>
