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	Comments on: Moff Gideon	</title>
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		<title>
		By: Matt W		</title>
		<link>https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1864</link>

		<dc:creator><![CDATA[Matt W]]></dc:creator>
		<pubDate>Fri, 15 May 2020 06:02:32 +0000</pubDate>
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					<description><![CDATA[The revised special ability language would be: “At the start of your turn, you may remove 1 Death Trooper from the board. If you do, any opponent Moff Gideon attacks this turn must play their defense cards (if any) face up before you choose and reveal your attack cards.”]]></description>
			<content:encoded><![CDATA[<p>The revised special ability language would be: “At the start of your turn, you may remove 1 Death Trooper from the board. If you do, any opponent Moff Gideon attacks this turn must play their defense cards (if any) face up before you choose and reveal your attack cards.”</p>
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		<item>
		<title>
		By: Matt W		</title>
		<link>https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1861</link>

		<dc:creator><![CDATA[Matt W]]></dc:creator>
		<pubDate>Fri, 15 May 2020 05:57:46 +0000</pubDate>
		<guid isPermaLink="false">https://geektopiagames.com/?page_id=6816#comment-1861</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1858&quot;&gt;roman&lt;/a&gt;.

To clarify - Gideon removed a Death Trooper at the start of his turn to activate his special ability. He then announces he is attacking Bruce Lee. Because of the special ability, Bruce has to choose and play his defense face up; Gideon can see what he picked and play his attack card accordingly. The combo of seeing what defense card they placed before you pick your attack card is a massive advantage in lots of situations. If he can attack with either IMPERIAL MIGHT or DARKSABER, he can wait to see the opponent’s defense and react accordingly. For example, if the defender plays FEINT, Gideon would know to play DARKSABER. If the defender chooses not to defend, Gideon can throw down a normally useless REGROUP for guaranteed damage and 2 drawn cards. I do think it’s very powerful, but I don’t think he’d use it more than 2-3 times per game max because of how much he needs his support troops to pull off IMPERIAL MIGHT and deal big damage with BURN THEM OUT and the E-WEB.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1858">roman</a>.</p>
<p>To clarify &#8211; Gideon removed a Death Trooper at the start of his turn to activate his special ability. He then announces he is attacking Bruce Lee. Because of the special ability, Bruce has to choose and play his defense face up; Gideon can see what he picked and play his attack card accordingly. The combo of seeing what defense card they placed before you pick your attack card is a massive advantage in lots of situations. If he can attack with either IMPERIAL MIGHT or DARKSABER, he can wait to see the opponent’s defense and react accordingly. For example, if the defender plays FEINT, Gideon would know to play DARKSABER. If the defender chooses not to defend, Gideon can throw down a normally useless REGROUP for guaranteed damage and 2 drawn cards. I do think it’s very powerful, but I don’t think he’d use it more than 2-3 times per game max because of how much he needs his support troops to pull off IMPERIAL MIGHT and deal big damage with BURN THEM OUT and the E-WEB.</p>
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		<title>
		By: roman		</title>
		<link>https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1858</link>

		<dc:creator><![CDATA[roman]]></dc:creator>
		<pubDate>Fri, 15 May 2020 05:03:18 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1857&quot;&gt;Matt W&lt;/a&gt;.

Maybe I&#039;m missing something but what do you gain if you see the defense card face up? It&#039;s an interesting idea though.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1857">Matt W</a>.</p>
<p>Maybe I&#8217;m missing something but what do you gain if you see the defense card face up? It&#8217;s an interesting idea though.</p>
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		<item>
		<title>
		By: Matt W		</title>
		<link>https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1857</link>

		<dc:creator><![CDATA[Matt W]]></dc:creator>
		<pubDate>Fri, 15 May 2020 03:41:24 +0000</pubDate>
		<guid isPermaLink="false">https://geektopiagames.com/?page_id=6816#comment-1857</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1855&quot;&gt;Matt W&lt;/a&gt;.

I actually just thought of another option for this that does a better job of reinforcing the theme of Gideon is former ISB and knows everything about his enemies: “At the start of your turn, you may remove 1 Death Trooper from the board. If you do, any opponent Moff Gideon attacks this turn must play their defense cards face up before you reveal your attack cards.”]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1855">Matt W</a>.</p>
<p>I actually just thought of another option for this that does a better job of reinforcing the theme of Gideon is former ISB and knows everything about his enemies: “At the start of your turn, you may remove 1 Death Trooper from the board. If you do, any opponent Moff Gideon attacks this turn must play their defense cards face up before you reveal your attack cards.”</p>
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		<title>
		By: Matt W		</title>
		<link>https://www.geektopiagames.com/unmatched/moff-gideon/comment-page-1/#comment-1855</link>

		<dc:creator><![CDATA[Matt W]]></dc:creator>
		<pubDate>Thu, 14 May 2020 23:41:12 +0000</pubDate>
		<guid isPermaLink="false">https://geektopiagames.com/?page_id=6816#comment-1855</guid>

					<description><![CDATA[Hey Roman - I saw your reply on BGG and have the deck some more thought. I’m good with removing the action manipulation effect from Gideon’s special ability, but I want the ability to have some element of 1) sacrificing his own men to achieve his ends, and 2) having more information about his opponent than the typical foe. Here are some ideas for revised language that still works with the updates deck I proposed: “At the start of your turn, you may remove 1 Death Trooper from the board. If you do...
Option 1: All of Moff Gideon’s attacks are +1 value this turn.
Option 2: Moff Gideon’s next attack is +2 value this turn.
Option 3: Choose an opponent. You may look at that opponent’s hand and the top card of that opponent’s deck.
Option 4: Moff Gideon recovers 2 health.]]></description>
			<content:encoded><![CDATA[<p>Hey Roman &#8211; I saw your reply on BGG and have the deck some more thought. I’m good with removing the action manipulation effect from Gideon’s special ability, but I want the ability to have some element of 1) sacrificing his own men to achieve his ends, and 2) having more information about his opponent than the typical foe. Here are some ideas for revised language that still works with the updates deck I proposed: “At the start of your turn, you may remove 1 Death Trooper from the board. If you do&#8230;<br />
Option 1: All of Moff Gideon’s attacks are +1 value this turn.<br />
Option 2: Moff Gideon’s next attack is +2 value this turn.<br />
Option 3: Choose an opponent. You may look at that opponent’s hand and the top card of that opponent’s deck.<br />
Option 4: Moff Gideon recovers 2 health.</p>
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