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	<title>how to make a board game &#8211; Geektopia Games</title>
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		<title>Steps To Publishing a Game &#8211; Part 1</title>
		<link>https://www.geektopiagames.com/2019/10/29/steps-to-publishing-a-game-part-1/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=steps-to-publishing-a-game-part-1</link>
					<comments>https://www.geektopiagames.com/2019/10/29/steps-to-publishing-a-game-part-1/#respond</comments>
		
		<dc:creator><![CDATA[roman]]></dc:creator>
		<pubDate>Tue, 29 Oct 2019 16:00:24 +0000</pubDate>
				<category><![CDATA[Board games]]></category>
		<category><![CDATA[Tabletop Games]]></category>
		<category><![CDATA[board game design]]></category>
		<category><![CDATA[board game publishing]]></category>
		<category><![CDATA[cage match]]></category>
		<category><![CDATA[how to make a board game]]></category>
		<category><![CDATA[how to publish a board game]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[ok art studio]]></category>
		<category><![CDATA[watering hole]]></category>
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					<description><![CDATA[For where we&#8217;re at as a publishing company, it&#8217;s important to break down the activity of making a game down to the small activities that build up to the total, and I&#8217;m going to share my thinking in this post.  Being both the designer and publisher in my case, it can be hard to separate &#8230;]]></description>
		
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