<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	xmlns:georss="http://www.georss.org/georss"
	xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#"
	
	>
<channel>
	<title>
	Comments on: Is Kickstarter Over-Saturated?	</title>
	<atom:link href="https://www.geektopiagames.com/2018/12/04/how-oversaturated-is-kickstarter/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.geektopiagames.com/2018/12/04/how-oversaturated-is-kickstarter/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-oversaturated-is-kickstarter</link>
	<description>We publish tabletop games, review others, and make stuff for Epic Duels and Unmatched</description>
	<lastBuildDate>Sat, 15 Dec 2018 15:49:58 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.4.8</generator>
	<item>
		<title>
		By: roman		</title>
		<link>https://www.geektopiagames.com/2018/12/04/how-oversaturated-is-kickstarter/comment-page-1/#comment-952</link>

		<dc:creator><![CDATA[roman]]></dc:creator>
		<pubDate>Sat, 15 Dec 2018 15:49:58 +0000</pubDate>
		<guid isPermaLink="false">https://geektopiagames.com/?p=5109#comment-952</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.geektopiagames.com/2018/12/04/how-oversaturated-is-kickstarter/comment-page-1/#comment-948&quot;&gt;Behrooz &#039;Bez&#039; Shahriari&lt;/a&gt;.

Thanks Bez!  Congrats on reaching your KS goal.  KS has gotten a lot more competitive but even now, it&#039;s definitely not impossible.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.geektopiagames.com/2018/12/04/how-oversaturated-is-kickstarter/comment-page-1/#comment-948">Behrooz &#8216;Bez&#8217; Shahriari</a>.</p>
<p>Thanks Bez!  Congrats on reaching your KS goal.  KS has gotten a lot more competitive but even now, it&#8217;s definitely not impossible.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Behrooz 'Bez' Shahriari		</title>
		<link>https://www.geektopiagames.com/2018/12/04/how-oversaturated-is-kickstarter/comment-page-1/#comment-948</link>

		<dc:creator><![CDATA[Behrooz 'Bez' Shahriari]]></dc:creator>
		<pubDate>Sat, 15 Dec 2018 10:50:00 +0000</pubDate>
		<guid isPermaLink="false">https://geektopiagames.com/?p=5109#comment-948</guid>

					<description><![CDATA[Interesting article. If either of us were less lazy, we could check the actual stats for % funded, which would lend an objective air to our discussion. :-P

I think that KS is certainly becoming more competitive for the mid-tier projects (those needing 7k-20k).

I don&#039;t know if my first project would fund today. How can I?

Most of the backers were either folk I knew or one step removed. I don&#039;t think that would be very different today - I am lucky enough to have some people in my life that were able to spent £12-20 to support me and get a game they might really like. 

I asked for £2.7k and only just funded in the final hours. So it was close enough that I might have failed had things been slightly different. 

In the end though, does it really matter? If I was coming onto KS today and failed, I&#039;d have tried a 2nd time I think. 

General backers are more likely to want a review but I think that&#039;s a great thing. New creators with amazing ideas (that publishers don&#039;t want, or that the creator wants to retain absolute control of) can still get a review from some folk for free. The games will eventually be made. 

The real problem is the amount of material waste. With so many thousands of games being created yearly, I despair at the amount of plastic being created and the amount of fuel used to transport those things, only to end up sitting on a shelf.]]></description>
			<content:encoded><![CDATA[<p>Interesting article. If either of us were less lazy, we could check the actual stats for % funded, which would lend an objective air to our discussion. 😛</p>
<p>I think that KS is certainly becoming more competitive for the mid-tier projects (those needing 7k-20k).</p>
<p>I don&#8217;t know if my first project would fund today. How can I?</p>
<p>Most of the backers were either folk I knew or one step removed. I don&#8217;t think that would be very different today &#8211; I am lucky enough to have some people in my life that were able to spent £12-20 to support me and get a game they might really like. </p>
<p>I asked for £2.7k and only just funded in the final hours. So it was close enough that I might have failed had things been slightly different. </p>
<p>In the end though, does it really matter? If I was coming onto KS today and failed, I&#8217;d have tried a 2nd time I think. </p>
<p>General backers are more likely to want a review but I think that&#8217;s a great thing. New creators with amazing ideas (that publishers don&#8217;t want, or that the creator wants to retain absolute control of) can still get a review from some folk for free. The games will eventually be made. </p>
<p>The real problem is the amount of material waste. With so many thousands of games being created yearly, I despair at the amount of plastic being created and the amount of fuel used to transport those things, only to end up sitting on a shelf.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
