Tag: mma

Even less is even more: Cage Match final game update

About a year ago, we cut the elements of Cage Match! in half, and the game became much better for it.  Over the past couple of weeks, racing towards our deadline to print in time for the holidays, we reduced it even further, and what was a good game is really and truly a great …

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Board Game Design Diary: Play Testing and the Art of Balancing Feedback

I see the question on other blogs:  How much play testing do you need to do?  Also, I’ve gotten some feedback, that I don’t respond to feedback, and got to thinking about how challenging it can be to handle all the feedback I get.  This post addresses both areas. As far as how much testing to …

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