Just throwing some ideas out there. This deck needs more of a core idea than just a direct damage dealer but it’s a start.
Special ability: Draw 2 cards any time you defeat a sidekick, and draw 4 cards any time you defeat a hero.
The Mandalorian – 13 cards
4x QUICK DRAW
A2. AFTER COMBAT: Gain 1 action.
1x TASER SHOCK
A5. Can only be used against an adjacent fighter.
AFTER COMBAT: The player controlling the opposing fighter loses 1 action.
1x SLUG THROWER
A5. AFTER COMBAT: If you won the combat, deal 2 additional points of damage to the opposing fighter.
2x BESKAR ARMOR
D4. AFTER COMBAT: Draw a card.
Do 3 damage to any fighter. Move that fighter up to 3 spaces.
2x I LIKE THOSE ODDS
The Mandalorian does 2 damage to all heroes he can attack and 3 damage to all sidekicks he can attack.
2x CABLE SHOT
Choose a character you can attack. Move that character adjacent to the Mandalorian. That character takes 2 damage.
IG-11 – 4 cards
3x BRISTLING WITH GUNS
A4. AFTER COMBAT: IG-11 does 2 damage to all other characters he can attack.
1x TERMINATE ASSET
A7. If the target is not destroyed then IG-11 is destroyed.
Any – 1
1x LET’S MOVE
Move The Mandalorian and IG-11 up to 4 spaces each. Draw 1 card.
Basics – 12
A/A 2. IMMEDIATELY: Cancel all effects on your opponent’s card.
A/A 1. AFTER COMBAT: Draw 1 card. If you won the combat, draw 2 cards instead.
A/A 3. AFTER COMBAT: Move your fighter up to 3 spaces.
A/A 3. AFTER COMBAT: Draw 1 card.