This was one of many decks created shortly after Episode III came out. It has always been fun. He’s a Tier 1B deck, not quite Yoda or Sidious, but among the best “bum slayer” decks in the game, in terms of dispensing with weak opposing characters. He can hold his own against strong decks, too.
ANAKIN SKYWALKER, SITH APPRENTICE
by Roman F & Geektopia
2x Clone Troopers
4 HP Each
Weak Ranged Minor Deck
Anakin – 12 Talent Cards
3 x RELEASE YOUR ANGER
A8. Choose and discard a card.
2 x SITH RAGE
A5. If this card does damage, Anakin recovers hit points equal to the amount of damage done.
2 x YOU WILL TRY
D6. If attacker is adjacent, attacker takes 2 damage. If attacker is not adjacent, attacker discards a card.
2 x SITH GRIP
Anakin does 3 damage to any character he could attack with a blaster.
2 x WHAT MUST BE DONE
Move Anakin up to 4 spaces. Playing this card does not count as an action.
1 x DON’T UNDERESTIMATE MY POWER
A11. After attacking, discard all of your cards.
Theme: Big attacks
Path to Victory: Any series of big attacks and direct damage
Strengths: High attacks, high direct damage
Weaknesses: Mediocre defense, has to discard his own cards, weak minors
Strategy: Can win with straight power but taking damage and healing is strongest maneuver
Test Level: High
Inspiration: We were thinking about this deck before Episode 3 came out. When we made this Anakin, we had been playing with a tweaked Vader deck and made this deck a blend of the original Anakin and our old tweaked Vader.
Playing Dark Side Anakin:
- Against most opponents, Anakin is a straightforward sluggo deck with big attacks and defends.
- Anakin’s best game is taking damage early, then healing with SITH RAGE, which often works best against weak minor characters. Therefore, don’t be afraid to take some damage early, as you have a lot of hit points.
- Keep some Clone Trooper cards handy to discard when you play RELEASE YOUR ANGER.
- DON’T UNDERESTIMATE MY POWER leaves Anakin exposed but is a great finishing card.
Playing against Dark Side Anakin:
- He is pretty straightforward, with big attacks, direct damage he can use at range, and solid defense.
- His defense isn’t great, especially against ranged attackers. If you hit him enough, he will fall, but it’s a fine line since it also lets him heal. If you have strong defense, like an Obi-Wan type deck, you can probably trade blows better than he can.
- Beware his direct damage. He can get you at range with it.
- He’s a powerful deck and if he gets a good draw, there’s not a lot you can do.